IHipAnimation.createFromAtlas

Creates an IHipAnimation from a loaded texture atlas. Its frames will be checked such as mySprite${frameNumber}. The animation will be named as the string without the number.

interface IHipAnimation
version(Have_util && DefineCreateFromAtlas)
static
createFromAtlas
(
IHipTextureAtlas atlas
,,
uint framesPerSecond = 24
)

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